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AI Insights · Timothy · April 2025

Card Battler Apps Performance in Bolivia Q1 2025

Explore the Q1 2025 performance of top card battler apps in Bolivia on a unified platform, highlighting trends in downloads, revenue, and active users.

Card Battler Apps Performance in Bolivia Q1 2025

In the first quarter of 2025, the card battler genre saw varied performance across different applications in Bolivia, as detailed by Sensor Tower's data.

Pokémon TCG Pocket - Card Game from The Pokémon Company showed an impressive trend in weekly revenue, with a peak of approximately $1.7K in late January. The downloads initially dropped from 2.9K to 1.6K early in the quarter, before stabilizing around 1K.

Yu-Gi-Oh! Duel Links by KONAMI experienced a more moderate revenue pattern, starting at $631 and decreasing to $66 by mid-March, with a slight recovery to $376 at the end of the quarter. Downloads remained relatively stable, averaging around 200 weekly.

MARVEL SNAP Strategy Card Game from Second Dinner saw a notable increase in revenue in early March, reaching $257, while downloads fluctuated, peaking at 124 in late February.

Hearthstone by Blizzard Entertainment had a steady revenue increase, peaking at $275 towards the end of March. The downloads remained low, with a significant spike to 139 in January.

Finally, WWE SuperCard - Wrestling Game from 2K, Inc. maintained consistent revenue around $100 for most of the quarter, with downloads showing minor fluctuations, averaging around 50 weekly.

These insights underscore the dynamic landscape of card battler apps in Bolivia, with more detailed analytics available at Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025